Modèle cinématographique de planche de personnage
18310

GPT Image 2.0 Prompt - Modèle cinématographique de planche de personnage

Créé par
Luis Armando
Format
auto
Qualité
1K

Prompt

Create a cinematic, film-production-grade character design sheet for a director, casting team, and costume department. Character name: [YOUR CHARACTER NAME HERE]. Must feel like a high-budget animated film pitch board, not a generic model sheet. CORE DIRECTIVE (NON-NEGOTIABLE): No generic layouts. No evenly spaced grids. No symmetry for symmetry's sake. Composition must feel art-directed, intentional, slightly asymmetrical. Every section must feel placed, not auto-generated. CHARACTER IDENTITY: Name: [Full name] | Alias: [Nickname or codename] | Age: [Real or stylized] | Height: [cm or ft] | Build: [Body type, proportions, posture tendencies] | Ethnicity / Design Language: [e.g. Pixar-esque, anime-inspired, culturally grounded] FACE DESIGN: Structure: [Face shape, bone structure, exaggeration level] | Skin: [Tone, texture, imperfections] | Eyes: [Size, spacing, color, expressiveness] | Hair: [Style, texture, movement, imperfections] | Distinct Features: [Scars, dimples, moles, anything unique] PSYCHOLOGICAL PROFILE: Core Traits: [3 to 5 dominant personality traits] | Internal Conflict: [What they want vs what holds them back] | Behavior Patterns: [3 habits that reveal their personality] | Emotional Baseline: [Default mood + how fast it shifts] PERFORMANCE DIRECTION: Character must feel like a real actor caught mid-moment, NOT posing. Micro-expressions required (lip tension, eye flicker, brow shift). Avoid staged symmetry. Capture transitional emotion. Body Language: [Posture tendencies] | [Movement rhythm: stiff, sharp, bouncy, dragging] | [Idle behavior: fidgeting, stillness, tension] WARDROBE: Garment 1: [fabric type, wear, imperfections] | Garment 2: [fit, distortion, stitching] | Layering logic | Footwear: [material, wear patterns] | Accessories: [items that reveal personality] | Props: [objects that reinforce who they are] MATERIAL ACCURACY: Fabrics must show stretch, stitching, wrinkles, wear. No plastic look unless intentional. Skin must have soft light interaction. Include imperfections: dirt, smudges, aging, usage marks. TURNAROUND (STRICT): Full-body front, 3/4, side, back, 3/4 back views. Identical proportions and design fidelity. No drift in face or costume across any angle. HEAD STUDY: Front (neutral) | 3/4 (primary personality) | Profile (structure) | Looking Down | Looking Up | Dynamic Angle (intense state). All expressions mid-thought, not posed. CINEMATIC PORTRAIT: Environment: [Location tied to character] | Lighting: [Practical sources, contrast level] | Color Tone: [Warm, cool, stylized] | Expression: [Specific narrative moment] | Camera: [50mm or 85mm lens, shallow depth of field, cinematic realism] LAYOUT: Clean, art-directed sheet. Neutral gray background. Include: height scale, annotation callouts, wardrobe breakdown, production notes. Must feel like a premium studio board. STYLE: [e.g. Pixar-style stylized realism / Semi-realistic cinematic design]. Must include: appealing exaggeration, soft geometry, cinematic lighting, high emotional readability. CONSISTENCY RULE (STRICT): Face, proportions, costume, and details must remain IDENTICAL across all views. No reinterpretation between angles. Ever. OUTPUT: Extremely high detail. Sharp focus. Production-ready fidelity. Suitable for film development, merchandising, and pitch decks."

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